Hollow Moon - Modification (total conversion) for Unreal Tournament 2004.

Role: Author, project leader, complete visual content. Music by Daniil Kondratiyev.



 

Spatial Fear: Prologue - Modification (total conversion) for Unreal Tournament.

Role: Concept art, modeling, level design, animation, textures, graphics.


 

GRAVEMA - Global Game Jam 2009 - Create a game in 48 hours.

Role: Concept art, idea development, graphics (world sprites, backgrounds, UI, HUD), music.


 

Hack It - Puzzle - Independent project (published).

Role: Concept art, idea development, complete visual content.