 |
Hollow Moon - Modification (total conversion) for Unreal Tournament 2004.
Role: Author, project leader, complete visual content. Music by Daniil Kondratiyev.
 |
 |
Spatial Fear: Prologue - Modification (total conversion) for Unreal Tournament.
Role: Concept art, modeling, level design, animation, textures, graphics.
|
 |
GRAVEMA - Global Game Jam 2009 - Create a game in 48 hours.
Role: Concept art, idea development, graphics (world sprites, backgrounds, UI, HUD), music.
 |
 |
Hack It - Puzzle - Independent project (published).
Role: Concept art, idea development, complete visual content.
 |
|